Catacomb Bones Rendered in Marmoset 3, and I used Zbrush to get the height maps of the bones and Substance Designer for the rest of the final detail and dirt base.
Catacomb Bones Rendered in Marmoset 3, and I used Zbrush to get the height maps of the bones and Substance Designer for the rest of the final detail and dirt base.
Catacomb Bones Rendered in Marmoset 3, and I used Zbrush to get the height maps of the bones and Substance Designer for the rest of the final detail and dirt base.
I used Zbrush to get the height maps of the bones.